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OpenSiv3D
v0.6.5
C++20 framework for creative coding
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This is the complete list of members for s3d::Box, including all inherited members.
bottomCenter() const noexcept | s3d::Box | |
Box()=default | s3d::Box | |
Box(double _size) noexcept | s3d::Box | explicit |
Box(Arithmetic _size) noexcept | s3d::Box | explicit |
Box(double _w, double _h, double _d) noexcept | s3d::Box | |
Box(W _w, H _h, D _d) noexcept | s3d::Box | explicit |
Box(const Vec3 &_size) noexcept | s3d::Box | explicit |
Box(double cx, double cy, double cz, double _size) noexcept | s3d::Box | |
Box(X cx, Y cy, Z cz, S _size) noexcept | s3d::Box | |
Box(double cx, double cy, double cz, double _w, double _h, double _d) noexcept | s3d::Box | |
Box(X cx, Y cy, Z cz, W _w, H _h, D _d) noexcept | s3d::Box | |
Box(double cx, double cy, double cz, const Vec3 &_size) noexcept | s3d::Box | |
Box(X cx, Y cy, Z cz, const Vec3 &_size) noexcept | s3d::Box | |
Box(const Vec3 &_center, double _size) noexcept | s3d::Box | |
Box(const Vec3 &_center, Arithmetic _size) noexcept | s3d::Box | |
Box(const Vec3 &_center, double _w, double _h, double _d) noexcept | s3d::Box | |
Box(const Vec3 &_center, W _w, H _h, D _d) noexcept | s3d::Box | |
Box(const Vec3 &_center, const Vec3 &_size) noexcept | s3d::Box | |
Box(Arg::bottomCenter_< Vec3 > _center, double _size) noexcept | s3d::Box | |
Box(Arg::bottomCenter_< Vec3 > _center, Arithmetic _size) noexcept | s3d::Box | |
Box(Arg::bottomCenter_< Vec3 > _center, double _w, double _h, double _d) noexcept | s3d::Box | |
Box(Arg::bottomCenter_< Vec3 > _center, W _w, H _h, D _d) noexcept | s3d::Box | |
Box(Arg::bottomCenter_< Vec3 > _center, const Vec3 &_size) noexcept | s3d::Box | |
center | s3d::Box | |
contains(const Vec3 &point) const noexcept | s3d::Box | |
contains(const Triangle3D &triangle) const noexcept | s3d::Box | |
contains(const Sphere &sphere) const noexcept | s3d::Box | |
contains(const Box &box) const noexcept | s3d::Box | |
contains(const OrientedBox &box) const noexcept | s3d::Box | |
contains(const ViewFrustum &frustum) const noexcept | s3d::Box | |
d | s3d::Box | |
draw(const ColorF &color=Palette::White) const | s3d::Box | |
draw(const Texture &texture, const ColorF &color=Palette::White) const | s3d::Box | |
draw(const TextureRegion &textureRegion, const ColorF &color=Palette::White) const | s3d::Box | |
draw(const Quaternion &rotation, const ColorF &color=Palette::White) const | s3d::Box | |
draw(const Quaternion &rotation, const Texture &texture, const ColorF &color=Palette::White) const | s3d::Box | |
draw(const Quaternion &rotation, const TextureRegion &textureRegion, const ColorF &color=Palette::White) const | s3d::Box | |
draw(const Mat4x4 &mat, const ColorF &color=Palette::White) const | s3d::Box | |
draw(const Mat4x4 &mat, const Texture &texture, const ColorF &color=Palette::White) const | s3d::Box | |
draw(const Mat4x4 &mat, const TextureRegion &textureRegion, const ColorF &color=Palette::White) const | s3d::Box | |
draw(const PhongMaterial &material) const | s3d::Box | |
draw(const Texture &texture, const PhongMaterial &material) const | s3d::Box | |
draw(const TextureRegion &textureRegion, const PhongMaterial &material) const | s3d::Box | |
draw(const Quaternion &rotation, const PhongMaterial &material) const | s3d::Box | |
draw(const Quaternion &rotation, const Texture &texture, const PhongMaterial &material) const | s3d::Box | |
draw(const Quaternion &rotation, const TextureRegion &textureRegion, const PhongMaterial &material) const | s3d::Box | |
draw(const Mat4x4 &mat, const PhongMaterial &material) const | s3d::Box | |
draw(const Mat4x4 &mat, const Texture &texture, const PhongMaterial &material) const | s3d::Box | |
draw(const Mat4x4 &mat, const TextureRegion &textureRegion, const PhongMaterial &material) const | s3d::Box | |
drawFrame(const ColorF &color=Palette::White) const | s3d::Box | |
Formatter(FormatData &formatData, const Box &value) | s3d::Box | friend |
FromPoints(const Vec3 &a, const Vec3 &b) noexcept | s3d::Box | static |
getCorners() const noexcept | s3d::Box | |
h | s3d::Box | |
hasVolume() const noexcept | s3d::Box | |
intersects(const Vec3 &point) const noexcept | s3d::Box | |
intersects(const Triangle3D &triangle) const noexcept | s3d::Box | |
intersects(const Sphere &sphere) const noexcept | s3d::Box | |
intersects(const Box &box) const noexcept | s3d::Box | |
intersects(const OrientedBox &box) const noexcept | s3d::Box | |
intersects(const ViewFrustum &frustum) const noexcept | s3d::Box | |
intersects(const Ray &ray) const noexcept | s3d::Box | |
lerp(const Box &other, double f) const noexcept | s3d::Box | |
moveBy(value_type _x, value_type _y, value_type _z) noexcept | s3d::Box | |
moveBy(size_type v) noexcept | s3d::Box | |
movedBy(value_type _x, value_type _y, value_type _z) const noexcept | s3d::Box | |
movedBy(size_type v) const noexcept | s3d::Box | |
operator<<(std::basic_ostream< CharType > &output, const Box &value) | s3d::Box | friend |
operator>>(std::basic_istream< CharType > &input, Box &value) | s3d::Box | friend |
oriented(const Quaternion &orientation) const noexcept | s3d::Box | |
position_type typedef | s3d::Box | |
scaled(double s) const noexcept | s3d::Box | |
scaled(double sx, double sy, double sz) const noexcept | s3d::Box | |
scaled(Vec3 s) const noexcept | s3d::Box | |
setPos(value_type cx, value_type cy, value_type cz) noexcept | s3d::Box | |
setPos(position_type _center) noexcept | s3d::Box | |
setSize(value_type _w, value_type _h, value_type _d) noexcept | s3d::Box | |
setSize(size_type _size) noexcept | s3d::Box | |
size | s3d::Box | |
size_type typedef | s3d::Box | |
stretched(double xyz) const noexcept | s3d::Box | |
stretched(double _x, double _y, double _z) const noexcept | s3d::Box | |
stretched(Vec3 xyz) const noexcept | s3d::Box | |
topCenter() const noexcept | s3d::Box | |
value_type typedef | s3d::Box | |
w | s3d::Box | |
x | s3d::Box | |
y | s3d::Box | |
z | s3d::Box |