OpenSiv3D  v0.6.5
C++20 framework for creative coding
s3d::Box Member List

This is the complete list of members for s3d::Box, including all inherited members.

bottomCenter() const noexcepts3d::Box
Box()=defaults3d::Box
Box(double _size) noexcepts3d::Boxexplicit
Box(Arithmetic _size) noexcepts3d::Boxexplicit
Box(double _w, double _h, double _d) noexcepts3d::Box
Box(W _w, H _h, D _d) noexcepts3d::Boxexplicit
Box(const Vec3 &_size) noexcepts3d::Boxexplicit
Box(double cx, double cy, double cz, double _size) noexcepts3d::Box
Box(X cx, Y cy, Z cz, S _size) noexcepts3d::Box
Box(double cx, double cy, double cz, double _w, double _h, double _d) noexcepts3d::Box
Box(X cx, Y cy, Z cz, W _w, H _h, D _d) noexcepts3d::Box
Box(double cx, double cy, double cz, const Vec3 &_size) noexcepts3d::Box
Box(X cx, Y cy, Z cz, const Vec3 &_size) noexcepts3d::Box
Box(const Vec3 &_center, double _size) noexcepts3d::Box
Box(const Vec3 &_center, Arithmetic _size) noexcepts3d::Box
Box(const Vec3 &_center, double _w, double _h, double _d) noexcepts3d::Box
Box(const Vec3 &_center, W _w, H _h, D _d) noexcepts3d::Box
Box(const Vec3 &_center, const Vec3 &_size) noexcepts3d::Box
Box(Arg::bottomCenter_< Vec3 > _center, double _size) noexcepts3d::Box
Box(Arg::bottomCenter_< Vec3 > _center, Arithmetic _size) noexcepts3d::Box
Box(Arg::bottomCenter_< Vec3 > _center, double _w, double _h, double _d) noexcepts3d::Box
Box(Arg::bottomCenter_< Vec3 > _center, W _w, H _h, D _d) noexcepts3d::Box
Box(Arg::bottomCenter_< Vec3 > _center, const Vec3 &_size) noexcepts3d::Box
centers3d::Box
contains(const Vec3 &point) const noexcepts3d::Box
contains(const Triangle3D &triangle) const noexcepts3d::Box
contains(const Sphere &sphere) const noexcepts3d::Box
contains(const Box &box) const noexcepts3d::Box
contains(const OrientedBox &box) const noexcepts3d::Box
contains(const ViewFrustum &frustum) const noexcepts3d::Box
ds3d::Box
draw(const ColorF &color=Palette::White) consts3d::Box
draw(const Texture &texture, const ColorF &color=Palette::White) consts3d::Box
draw(const TextureRegion &textureRegion, const ColorF &color=Palette::White) consts3d::Box
draw(const Quaternion &rotation, const ColorF &color=Palette::White) consts3d::Box
draw(const Quaternion &rotation, const Texture &texture, const ColorF &color=Palette::White) consts3d::Box
draw(const Quaternion &rotation, const TextureRegion &textureRegion, const ColorF &color=Palette::White) consts3d::Box
draw(const Mat4x4 &mat, const ColorF &color=Palette::White) consts3d::Box
draw(const Mat4x4 &mat, const Texture &texture, const ColorF &color=Palette::White) consts3d::Box
draw(const Mat4x4 &mat, const TextureRegion &textureRegion, const ColorF &color=Palette::White) consts3d::Box
draw(const PhongMaterial &material) consts3d::Box
draw(const Texture &texture, const PhongMaterial &material) consts3d::Box
draw(const TextureRegion &textureRegion, const PhongMaterial &material) consts3d::Box
draw(const Quaternion &rotation, const PhongMaterial &material) consts3d::Box
draw(const Quaternion &rotation, const Texture &texture, const PhongMaterial &material) consts3d::Box
draw(const Quaternion &rotation, const TextureRegion &textureRegion, const PhongMaterial &material) consts3d::Box
draw(const Mat4x4 &mat, const PhongMaterial &material) consts3d::Box
draw(const Mat4x4 &mat, const Texture &texture, const PhongMaterial &material) consts3d::Box
draw(const Mat4x4 &mat, const TextureRegion &textureRegion, const PhongMaterial &material) consts3d::Box
drawFrame(const ColorF &color=Palette::White) consts3d::Box
Formatter(FormatData &formatData, const Box &value)s3d::Boxfriend
FromPoints(const Vec3 &a, const Vec3 &b) noexcepts3d::Boxstatic
getCorners() const noexcepts3d::Box
hs3d::Box
hasVolume() const noexcepts3d::Box
intersects(const Vec3 &point) const noexcepts3d::Box
intersects(const Triangle3D &triangle) const noexcepts3d::Box
intersects(const Sphere &sphere) const noexcepts3d::Box
intersects(const Box &box) const noexcepts3d::Box
intersects(const OrientedBox &box) const noexcepts3d::Box
intersects(const ViewFrustum &frustum) const noexcepts3d::Box
intersects(const Ray &ray) const noexcepts3d::Box
lerp(const Box &other, double f) const noexcepts3d::Box
moveBy(value_type _x, value_type _y, value_type _z) noexcepts3d::Box
moveBy(size_type v) noexcepts3d::Box
movedBy(value_type _x, value_type _y, value_type _z) const noexcepts3d::Box
movedBy(size_type v) const noexcepts3d::Box
operator<<(std::basic_ostream< CharType > &output, const Box &value)s3d::Boxfriend
operator>>(std::basic_istream< CharType > &input, Box &value)s3d::Boxfriend
oriented(const Quaternion &orientation) const noexcepts3d::Box
position_type typedefs3d::Box
scaled(double s) const noexcepts3d::Box
scaled(double sx, double sy, double sz) const noexcepts3d::Box
scaled(Vec3 s) const noexcepts3d::Box
setPos(value_type cx, value_type cy, value_type cz) noexcepts3d::Box
setPos(position_type _center) noexcepts3d::Box
setSize(value_type _w, value_type _h, value_type _d) noexcepts3d::Box
setSize(size_type _size) noexcepts3d::Box
sizes3d::Box
size_type typedefs3d::Box
stretched(double xyz) const noexcepts3d::Box
stretched(double _x, double _y, double _z) const noexcepts3d::Box
stretched(Vec3 xyz) const noexcepts3d::Box
topCenter() const noexcepts3d::Box
value_type typedefs3d::Box
ws3d::Box
xs3d::Box
ys3d::Box
zs3d::Box