![]() |
OpenSiv3D
v0.6.5
C++20 framework for creative coding
|
This is the complete list of members for s3d::OrientedBox, including all inherited members.
| center | s3d::OrientedBox | |
| contains(const Vec3 &point) const noexcept | s3d::OrientedBox | |
| contains(const Triangle3D &triangle) const noexcept | s3d::OrientedBox | |
| contains(const Sphere &sphere) const noexcept | s3d::OrientedBox | |
| contains(const Box &box) const noexcept | s3d::OrientedBox | |
| contains(const OrientedBox &box) const noexcept | s3d::OrientedBox | |
| contains(const ViewFrustum &frustum) const noexcept | s3d::OrientedBox | |
| d | s3d::OrientedBox | |
| draw(const ColorF &color=Palette::White) const | s3d::OrientedBox | |
| draw(const Texture &texture, const ColorF &color=Palette::White) const | s3d::OrientedBox | |
| draw(const TextureRegion &textureRegion, const ColorF &color=Palette::White) const | s3d::OrientedBox | |
| draw(const Quaternion &rotation, const ColorF &color=Palette::White) const | s3d::OrientedBox | |
| draw(const Quaternion &rotation, const Texture &texture, const ColorF &color=Palette::White) const | s3d::OrientedBox | |
| draw(const Quaternion &rotation, const TextureRegion &textureRegion, const ColorF &color=Palette::White) const | s3d::OrientedBox | |
| draw(const Mat4x4 &mat, const ColorF &color=Palette::White) const | s3d::OrientedBox | |
| draw(const Mat4x4 &mat, const Texture &texture, const ColorF &color=Palette::White) const | s3d::OrientedBox | |
| draw(const Mat4x4 &mat, const TextureRegion &textureRegion, const ColorF &color=Palette::White) const | s3d::OrientedBox | |
| draw(const PhongMaterial &material) const | s3d::OrientedBox | |
| draw(const Texture &texture, const PhongMaterial &material) const | s3d::OrientedBox | |
| draw(const TextureRegion &textureRegion, const PhongMaterial &material) const | s3d::OrientedBox | |
| draw(const Quaternion &rotation, const PhongMaterial &material) const | s3d::OrientedBox | |
| draw(const Quaternion &rotation, const Texture &texture, const PhongMaterial &material) const | s3d::OrientedBox | |
| draw(const Quaternion &rotation, const TextureRegion &textureRegion, const PhongMaterial &material) const | s3d::OrientedBox | |
| draw(const Mat4x4 &mat, const PhongMaterial &material) const | s3d::OrientedBox | |
| draw(const Mat4x4 &mat, const Texture &texture, const PhongMaterial &material) const | s3d::OrientedBox | |
| draw(const Mat4x4 &mat, const TextureRegion &textureRegion, const PhongMaterial &material) const | s3d::OrientedBox | |
| drawFrame(const ColorF &color=Palette::White) const | s3d::OrientedBox | |
| Formatter(FormatData &formatData, const OrientedBox &value) | s3d::OrientedBox | friend |
| getCorners() const noexcept | s3d::OrientedBox | |
| h | s3d::OrientedBox | |
| hasVolume() const noexcept | s3d::OrientedBox | |
| intersects(const Vec3 &point) const noexcept | s3d::OrientedBox | |
| intersects(const Triangle3D &triangle) const noexcept | s3d::OrientedBox | |
| intersects(const Sphere &sphere) const noexcept | s3d::OrientedBox | |
| intersects(const Box &box) const noexcept | s3d::OrientedBox | |
| intersects(const OrientedBox &box) const noexcept | s3d::OrientedBox | |
| intersects(const ViewFrustum &frustum) const noexcept | s3d::OrientedBox | |
| intersects(const Ray &ray) const noexcept | s3d::OrientedBox | |
| lerp(const OrientedBox &other, double f) const noexcept | s3d::OrientedBox | |
| moveBy(value_type _x, value_type _y, value_type _z) noexcept | s3d::OrientedBox | |
| moveBy(size_type v) noexcept | s3d::OrientedBox | |
| movedBy(value_type _x, value_type _y, value_type _z) const noexcept | s3d::OrientedBox | |
| movedBy(size_type v) const noexcept | s3d::OrientedBox | |
| operator<<(std::basic_ostream< CharType > &output, const OrientedBox &value) | s3d::OrientedBox | friend |
| operator>>(std::basic_istream< CharType > &input, OrientedBox &value) | s3d::OrientedBox | friend |
| orientation | s3d::OrientedBox | |
| OrientedBox()=default | s3d::OrientedBox | |
| OrientedBox(double _size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | explicit |
| OrientedBox(Arithmetic _size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | explicit |
| OrientedBox(double _w, double _h, double _d, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(W _w, H _h, D _d, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | explicit |
| OrientedBox(const Vec3 &_size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | explicit |
| OrientedBox(double cx, double cy, double cz, double _size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(X cx, Y cy, Z cz, S _size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(double cx, double cy, double cz, double _w, double _h, double _d, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(X cx, Y cy, Z cz, W _w, H _h, D _d, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(double cx, double cy, double cz, const Vec3 &_size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(X cx, Y cy, Z cz, const Vec3 &_size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(const Vec3 &_center, double _size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(const Vec3 &_center, Arithmetic _size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(const Vec3 &_center, double _w, double _h, double _d, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(const Vec3 &_center, W _w, H _h, D _d, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(const Vec3 &_center, const Vec3 &_size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(Arg::bottomCenter_< Vec3 > bottomCenter, double _size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(Arg::bottomCenter_< Vec3 > bottomCenter, Arithmetic _size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(Arg::bottomCenter_< Vec3 > bottomCenter, double _w, double _h, double _d, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(Arg::bottomCenter_< Vec3 > bottomCenter, W _w, H _h, D _d, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(Arg::bottomCenter_< Vec3 > bottomCenter, const Vec3 &_size, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| OrientedBox(const Box &box, Quaternion _orientation=Quaternion::Identity()) noexcept | s3d::OrientedBox | |
| position_type typedef | s3d::OrientedBox | |
| scaled(double s) const noexcept | s3d::OrientedBox | |
| scaled(double sx, double sy, double sz) const noexcept | s3d::OrientedBox | |
| scaled(Vec3 s) const noexcept | s3d::OrientedBox | |
| setOrientation(Quaternion _orientation) noexcept | s3d::OrientedBox | |
| setPos(value_type cx, value_type cy, value_type cz) noexcept | s3d::OrientedBox | |
| setPos(position_type _center) noexcept | s3d::OrientedBox | |
| setSize(value_type _w, value_type _h, value_type _d) noexcept | s3d::OrientedBox | |
| setSize(size_type _size) noexcept | s3d::OrientedBox | |
| size | s3d::OrientedBox | |
| size_type typedef | s3d::OrientedBox | |
| stretched(double xyz) const noexcept | s3d::OrientedBox | |
| stretched(double _x, double _y, double _z) const noexcept | s3d::OrientedBox | |
| stretched(Vec3 xyz) const noexcept | s3d::OrientedBox | |
| value_type typedef | s3d::OrientedBox | |
| w | s3d::OrientedBox | |
| x | s3d::OrientedBox | |
| y | s3d::OrientedBox | |
| z | s3d::OrientedBox |