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OpenSiv3D
v0.6.5
C++20 framework for creative coding
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This is the complete list of members for s3d::Stopwatch, including all inherited members.
| d() const | s3d::Stopwatch | |
| d64() const | s3d::Stopwatch | |
| dF() const | s3d::Stopwatch | |
| elapsed() const | s3d::Stopwatch | |
| format(StringView format=U"H:mm:ss.xx"_sv) const | s3d::Stopwatch | |
| Formatter(FormatData &formatData, const Stopwatch &value) | s3d::Stopwatch | friend |
| h() const | s3d::Stopwatch | |
| h64() const | s3d::Stopwatch | |
| hF() const | s3d::Stopwatch | |
| isPaused() const noexcept | s3d::Stopwatch | |
| isRunning() const noexcept | s3d::Stopwatch | |
| isStarted() const noexcept | s3d::Stopwatch | |
| min() const | s3d::Stopwatch | |
| min64() const | s3d::Stopwatch | |
| minF() const | s3d::Stopwatch | |
| ms() const | s3d::Stopwatch | |
| ms64() const | s3d::Stopwatch | |
| msF() const | s3d::Stopwatch | |
| operator<(const Stopwatch &s, const MicrosecondsF &time) | s3d::Stopwatch | friend |
| operator<(const MicrosecondsF &time, const Stopwatch &s) | s3d::Stopwatch | friend |
| operator<<(std::basic_ostream< CharType > &output, const Stopwatch &value) | s3d::Stopwatch | friend |
| operator<=(const Stopwatch &s, const MicrosecondsF &time) | s3d::Stopwatch | friend |
| operator<=(const MicrosecondsF &time, const Stopwatch &s) | s3d::Stopwatch | friend |
| operator>(const Stopwatch &s, const MicrosecondsF &time) | s3d::Stopwatch | friend |
| operator>(const MicrosecondsF &time, const Stopwatch &s) | s3d::Stopwatch | friend |
| operator>=(const Stopwatch &s, const MicrosecondsF &time) | s3d::Stopwatch | friend |
| operator>=(const MicrosecondsF &time, const Stopwatch &s) | s3d::Stopwatch | friend |
| pause() | s3d::Stopwatch | |
| reset() noexcept | s3d::Stopwatch | |
| restart() | s3d::Stopwatch | |
| resume() | s3d::Stopwatch | |
| s() const | s3d::Stopwatch | |
| s64() const | s3d::Stopwatch | |
| set(const Duration &time) | s3d::Stopwatch | |
| sF() const | s3d::Stopwatch | |
| start() | s3d::Stopwatch | |
| Stopwatch(StartImmediately startImmediately=StartImmediately::No, ISteadyClock *pSteadyClock=nullptr) | s3d::Stopwatch | explicit |
| Stopwatch(const Duration &startTime, StartImmediately startImmediately=StartImmediately::No, ISteadyClock *pSteadyClock=nullptr) | s3d::Stopwatch | explicit |
| us() const | s3d::Stopwatch | |
| us64() const | s3d::Stopwatch | |
| usF() const | s3d::Stopwatch |