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| void | s3d::FFT::Analyze (FFTResult &result, const Audio &audio, FFTSampleLength sampleLength=FFTSampleLength::Default, double offsetTimeSec=Scene::DeltaTime()) |
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| void | s3d::FFT::Analyze (FFTResult &result, const Wave &wave, size_t pos, FFTSampleLength sampleLength=FFTSampleLength::Default) |
| | FFT を実行します。 More...
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| void | s3d::FFT::Analyze (FFTResult &result, const Array< WaveSampleS16 > &wave, size_t pos, uint32 sampleRate, FFTSampleLength sampleLength=FFTSampleLength::Default) |
| | FFT を実行します。 More...
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| void | s3d::FFT::Analyze (FFTResult &result, const float *input, size_t length, uint32 sampleRate, FFTSampleLength sampleLength=FFTSampleLength::Default) |
| | FFT を実行します。 More...
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