OpenSiv3D  v0.6.5
C++20 framework for creative coding
s3d::AudioAssetData Member List

This is the complete list of members for s3d::AudioAssetData, including all inherited members.

audios3d::AudioAssetData
AudioAssetData()s3d::AudioAssetData
AudioAssetData(FilePathView _path, const Optional< AudioLoopTiming > &_loopTiming, const Array< AssetTag > &tags={})s3d::AudioAssetData
AudioAssetData(Audio::FileStreaming, FilePathView _path, const Array< AssetTag > &tags={})s3d::AudioAssetData
AudioAssetData(Audio::FileStreaming, FilePathView _path, Arg::loopBegin_< uint64 > _loopBegin, const Array< AssetTag > &tags={})s3d::AudioAssetData
AudioAssetData(GMInstrument instrument, uint8 key, const Duration &noteOn, const Duration &noteOff, double velocity, Arg::sampleRate_< uint32 > sampleRate, const Array< AssetTag > &tags={})s3d::AudioAssetData
DefaultLoad(AudioAssetData &asset, const String &hint)s3d::AudioAssetDatastatic
DefaultRelease(AudioAssetData &asset)s3d::AudioAssetDatastatic
getState() consts3d::IAsset
getTags() consts3d::IAsset
IAsset()s3d::IAsset
IAsset(const Array< String > &tags)s3d::IAssetexplicit
instruments3d::AudioAssetData
isAsyncLoading() consts3d::IAsset
isFinished() consts3d::IAsset
isLoaded() consts3d::IAssetprotected
isUninitialized() consts3d::IAssetprotected
keys3d::AudioAssetData
load(const String &hint) overrides3d::AudioAssetDatavirtual
loadAsync(const String &hint) overrides3d::AudioAssetDatavirtual
loopTimings3d::AudioAssetData
noteOffs3d::AudioAssetData
noteOns3d::AudioAssetData
onLoads3d::AudioAssetData
onReleases3d::AudioAssetData
paths3d::AudioAssetData
release() overrides3d::AudioAssetDatavirtual
sampleRates3d::AudioAssetData
setState(AssetState state)s3d::IAssetprotected
streamings3d::AudioAssetData
velocitys3d::AudioAssetData
wait() overrides3d::AudioAssetDatavirtual
~IAsset()s3d::IAssetvirtual