This is the complete list of members for s3d::AudioAssetData, including all inherited members.
audio | s3d::AudioAssetData | |
AudioAssetData() | s3d::AudioAssetData | |
AudioAssetData(FilePathView _path, const Optional< AudioLoopTiming > &_loopTiming, const Array< AssetTag > &tags={}) | s3d::AudioAssetData | |
AudioAssetData(Audio::FileStreaming, FilePathView _path, const Array< AssetTag > &tags={}) | s3d::AudioAssetData | |
AudioAssetData(Audio::FileStreaming, FilePathView _path, Arg::loopBegin_< uint64 > _loopBegin, const Array< AssetTag > &tags={}) | s3d::AudioAssetData | |
AudioAssetData(GMInstrument instrument, uint8 key, const Duration ¬eOn, const Duration ¬eOff, double velocity, Arg::sampleRate_< uint32 > sampleRate, const Array< AssetTag > &tags={}) | s3d::AudioAssetData | |
DefaultLoad(AudioAssetData &asset, const String &hint) | s3d::AudioAssetData | static |
DefaultRelease(AudioAssetData &asset) | s3d::AudioAssetData | static |
getState() const | s3d::IAsset | |
getTags() const | s3d::IAsset | |
IAsset() | s3d::IAsset | |
IAsset(const Array< String > &tags) | s3d::IAsset | explicit |
instrument | s3d::AudioAssetData | |
isAsyncLoading() const | s3d::IAsset | |
isFinished() const | s3d::IAsset | |
isLoaded() const | s3d::IAsset | protected |
isUninitialized() const | s3d::IAsset | protected |
key | s3d::AudioAssetData | |
load(const String &hint) override | s3d::AudioAssetData | virtual |
loadAsync(const String &hint) override | s3d::AudioAssetData | virtual |
loopTiming | s3d::AudioAssetData | |
noteOff | s3d::AudioAssetData | |
noteOn | s3d::AudioAssetData | |
onLoad | s3d::AudioAssetData | |
onRelease | s3d::AudioAssetData | |
path | s3d::AudioAssetData | |
release() override | s3d::AudioAssetData | virtual |
sampleRate | s3d::AudioAssetData | |
setState(AssetState state) | s3d::IAsset | protected |
streaming | s3d::AudioAssetData | |
velocity | s3d::AudioAssetData | |
wait() override | s3d::AudioAssetData | virtual |
~IAsset() | s3d::IAsset | virtual |