CircularBase()=default | s3d::CircularBase< Float, Oclock > | |
CircularBase(value_type _r, value_type _theta) noexcept | s3d::CircularBase< Float, Oclock > | |
CircularBase(Arg::r_< value_type > _r, Arg::theta_< value_type > _theta) noexcept | s3d::CircularBase< Float, Oclock > | |
CircularBase(Arg::theta_< value_type > _theta, Arg::r_< value_type > _r) noexcept | s3d::CircularBase< Float, Oclock > | |
CircularBase(position_type v) noexcept | s3d::CircularBase< Float, Oclock > | |
fastToFloat2() const noexcept | s3d::CircularBase< Float, Oclock > | |
fastToVec2() const noexcept | s3d::CircularBase< Float, Oclock > | |
Formatter(FormatData &formatData, const CircularBase &value) | s3d::CircularBase< Float, Oclock > | friend |
hash() const noexcept | s3d::CircularBase< Float, Oclock > | |
operator position_type() const noexcept | s3d::CircularBase< Float, Oclock > | |
operator+() const noexcept | s3d::CircularBase< Float, Oclock > | |
operator+(position_type v) const noexcept | s3d::CircularBase< Float, Oclock > | |
operator-() const noexcept | s3d::CircularBase< Float, Oclock > | |
operator-(position_type v) const noexcept | s3d::CircularBase< Float, Oclock > | |
operator<<(std::basic_ostream< CharType > &output, const CircularBase &value) | s3d::CircularBase< Float, Oclock > | friend |
operator>>(std::basic_istream< CharType > &input, CircularBase &value) | s3d::CircularBase< Float, Oclock > | friend |
position_type typedef | s3d::CircularBase< Float, Oclock > | |
r | s3d::CircularBase< Float, Oclock > | |
rotate(value_type angle) noexcept | s3d::CircularBase< Float, Oclock > | |
rotated(value_type angle) const noexcept | s3d::CircularBase< Float, Oclock > | |
theta | s3d::CircularBase< Float, Oclock > | |
toFloat2() const noexcept | s3d::CircularBase< Float, Oclock > | |
toPosition() const noexcept | s3d::CircularBase< Float, Oclock > | |
toVec2() const noexcept | s3d::CircularBase< Float, Oclock > | |
value_type typedef | s3d::CircularBase< Float, Oclock > | |