デプス・ステンシルステート
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#include <DepthStencilState.hpp>
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static const Predefined | Disbaled = Predefined::Disbaled |
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static const Predefined | DepthTest = Predefined::DepthTest |
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static const Predefined | DepthTestWrite = Predefined::DepthTestWrite |
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static const Predefined | Default2D = Predefined::Disbaled |
| 2D 描画時のデフォルト More...
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static const Predefined | Default3D = Predefined::DepthTestWrite |
| 3D 描画時のデフォルト More...
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◆ storage_type
◆ DepthStencilState() [1/2]
constexpr SIV3D_NODISCARD_CXX20 s3d::DepthStencilState::DepthStencilState |
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bool |
_depthEnable = false , |
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bool |
_depthWriteEnable = false , |
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DepthFunc |
_depthFunc = DepthFunc::Always |
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) |
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explicitconstexpr |
◆ DepthStencilState() [2/2]
constexpr SIV3D_NODISCARD_CXX20 s3d::DepthStencilState::DepthStencilState |
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Predefined |
predefined | ) |
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constexprnoexcept |
◆ asValue()
◆ operator!=()
◆ operator==()
◆ _unused
uint8 s3d::DepthStencilState::_unused = false |
◆ Default2D
const Predefined s3d::DepthStencilState::Default2D = Predefined::Disbaled |
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static |
◆ Default3D
const Predefined s3d::DepthStencilState::Default3D = Predefined::DepthTestWrite |
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static |
◆ depthEnable
bool s3d::DepthStencilState::depthEnable = false |
◆ depthFunc
◆ DepthTest
const Predefined s3d::DepthStencilState::DepthTest = Predefined::DepthTest |
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static |
◆ DepthTestWrite
const Predefined s3d::DepthStencilState::DepthTestWrite = Predefined::DepthTestWrite |
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static |
◆ depthWriteEnable
bool s3d::DepthStencilState::depthWriteEnable = false |
◆ Disbaled
const Predefined s3d::DepthStencilState::Disbaled = Predefined::Disbaled |
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static |
The documentation for this struct was generated from the following file: