OpenSiv3D  v0.6.5
C++20 framework for creative coding
s3d::ParticleSystem2D Member List

This is the complete list of members for s3d::ParticleSystem2D, including all inherited members.

draw() consts3d::ParticleSystem2D
drawDebug() consts3d::ParticleSystem2D
num_particles() const noexcepts3d::ParticleSystem2D
ParticleSystem2D()s3d::ParticleSystem2D
ParticleSystem2D(const Vec2 &position, const Vec2 &force=Vec2{ 0, 0 })s3d::ParticleSystem2Dexplicit
ParticleSystem2D(const Vec2 &position, const Vec2 &force, std::unique_ptr< IEmitter2D > &&emitter, const ParticleSystem2DParameters &parameters, const Texture &texture)s3d::ParticleSystem2D
ParticleSystem2D(const Vec2 &position, const Vec2 &force, const Emitter &emitter, const ParticleSystem2DParameters &parameters, const Texture &texture)s3d::ParticleSystem2D
prewarm()s3d::ParticleSystem2D
setEmitter(std::unique_ptr< IEmitter2D > &&emitter)s3d::ParticleSystem2D
setEmitter(const Emitter &emitter)s3d::ParticleSystem2D
setForce(const Vec2 &force) noexcepts3d::ParticleSystem2D
setParameters(const ParticleSystem2DParameters &parameters)s3d::ParticleSystem2D
setPosition(const Vec2 &position) noexcepts3d::ParticleSystem2D
setTexture(const Texture &texture) noexcepts3d::ParticleSystem2D
update(double deltaTime=Scene::DeltaTime())s3d::ParticleSystem2D
~ParticleSystem2D()s3d::ParticleSystem2D