#include <ParticleSystem2DParameters.hpp>
◆ ColorOverLifeTimeFunc
◆ SizeOverLifeTimeFunc
◆ blendState
◆ colorOverLifeTimeFunc
◆ maxParticles
double s3d::ParticleSystem2DParameters::maxParticles = 1000 |
◆ randomStartAngularVelocityDeg
double s3d::ParticleSystem2DParameters::randomStartAngularVelocityDeg = 0.0 |
◆ randomStartRotationDeg
double s3d::ParticleSystem2DParameters::randomStartRotationDeg = 0.0 |
◆ rate
double s3d::ParticleSystem2DParameters::rate = 50 |
◆ sizeOverLifeTimeFunc
◆ startAngularVelocityDeg
double s3d::ParticleSystem2DParameters::startAngularVelocityDeg = 0.0 |
◆ startColor
ColorF s3d::ParticleSystem2DParameters::startColor = ColorF{ 1.0 } |
◆ startLifeTime
double s3d::ParticleSystem2DParameters::startLifeTime = 1.0 |
◆ startRotationDeg
double s3d::ParticleSystem2DParameters::startRotationDeg = 0.0 |
◆ startSize
double s3d::ParticleSystem2DParameters::startSize = 10.0 |
◆ startSpeed
double s3d::ParticleSystem2DParameters::startSpeed = 100.0 |
The documentation for this struct was generated from the following file: