#include <P2DistanceJoint.hpp>
◆ P2DistanceJoint()
SIV3D_NODISCARD_CXX20 s3d::P2DistanceJoint::P2DistanceJoint |
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default |
◆ draw()
void s3d::P2DistanceJoint::draw |
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const ColorF & |
color = Palette::White | ) |
const |
◆ getAnchorPosA()
Vec2 s3d::P2DistanceJoint::getAnchorPosA |
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const |
◆ getAnchorPosB()
Vec2 s3d::P2DistanceJoint::getAnchorPosB |
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const |
◆ getCurrentLength()
double s3d::P2DistanceJoint::getCurrentLength |
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const |
◆ getDamping()
double s3d::P2DistanceJoint::getDamping |
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const |
◆ getMaxLength()
double s3d::P2DistanceJoint::getMaxLength |
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const |
◆ getMinLength()
double s3d::P2DistanceJoint::getMinLength |
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const |
◆ getReactionForce()
Vec2 s3d::P2DistanceJoint::getReactionForce |
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double |
timeStep | ) |
const |
◆ getReactionTorque()
double s3d::P2DistanceJoint::getReactionTorque |
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double |
timeStep | ) |
const |
◆ getRestLength()
double s3d::P2DistanceJoint::getRestLength |
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const |
◆ getStiffness()
double s3d::P2DistanceJoint::getStiffness |
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const |
◆ release()
void s3d::P2DistanceJoint::release |
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◆ setDamping()
◆ setLinearStiffness()
P2DistanceJoint& s3d::P2DistanceJoint::setLinearStiffness |
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double |
frequencyHz, |
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double |
dampingRatio |
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◆ setMaxLength()
◆ setMinLength()
◆ setRestLength()
◆ setStiffness()
The documentation for this class was generated from the following file: