#include <P2MouseJoint.hpp>
◆ P2MouseJoint()
SIV3D_NODISCARD_CXX20 s3d::P2MouseJoint::P2MouseJoint |
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default |
◆ draw()
void s3d::P2MouseJoint::draw |
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const ColorF & |
color = Palette::White | ) |
const |
◆ getAnchorPos()
Vec2 s3d::P2MouseJoint::getAnchorPos |
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const |
◆ getDamping()
double s3d::P2MouseJoint::getDamping |
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const |
◆ getMaxForce()
double s3d::P2MouseJoint::getMaxForce |
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const |
◆ getReactionForce()
Vec2 s3d::P2MouseJoint::getReactionForce |
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double |
timeStep | ) |
const |
◆ getReactionTorque()
double s3d::P2MouseJoint::getReactionTorque |
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double |
timeStep | ) |
const |
◆ getStiffness()
double s3d::P2MouseJoint::getStiffness |
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const |
◆ getTargetPos()
Vec2 s3d::P2MouseJoint::getTargetPos |
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const |
◆ release()
void s3d::P2MouseJoint::release |
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◆ setDamping()
P2MouseJoint& s3d::P2MouseJoint::setDamping |
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double |
damping | ) |
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◆ setLinearStiffness()
P2MouseJoint& s3d::P2MouseJoint::setLinearStiffness |
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double |
frequencyHz, |
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double |
dampingRatio |
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) |
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◆ setMaxForce()
P2MouseJoint& s3d::P2MouseJoint::setMaxForce |
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double |
force | ) |
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◆ setStiffness()
P2MouseJoint& s3d::P2MouseJoint::setStiffness |
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double |
stiffness | ) |
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◆ setTargetPos()
The documentation for this class was generated from the following file: