#include <RectEmitter2D.hpp>
Inherits s3d::IEmitter2D.
◆ drawDebug()
void s3d::RectEmitter2D::drawDebug |
( |
const Vec2 & |
emitterPosition | ) |
const |
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overridevirtual |
◆ emit()
Emission2D s3d::RectEmitter2D::emit |
( |
const Vec2 & |
emitterPosition, |
|
|
double |
startSpeed |
|
) |
| |
|
overridevirtual |
◆ fromShell
bool s3d::RectEmitter2D::fromShell = false |
◆ height
double s3d::RectEmitter2D::height = 100.0 |
◆ randomDirection
bool s3d::RectEmitter2D::randomDirection = false |
◆ sourceRadius
double s3d::RectEmitter2D::sourceRadius = 5.0 |
◆ width
double s3d::RectEmitter2D::width = 100.0 |
The documentation for this struct was generated from the following file: