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OpenSiv3D
v0.6.5
C++20 framework for creative coding
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#include <ShaderCommon.hpp>
Public Member Functions | |
SIV3D_NODISCARD_CXX20 | GLSL (FilePath _path, Array< ConstantBufferBinding > _bindings) |
ShaderGroup | operator| (const HLSL &hlsl) const |
ShaderGroup | operator| (const MSL &msl) const |
ShaderGroup | operator| (const ESSL &essl) const |
ShaderGroup | operator| (const WGSL &wgsl) const |
operator VertexShader () const | |
operator PixelShader () const | |
Public Attributes | |
FilePath | path |
Array< ConstantBufferBinding > | bindings |
GLSL ファイル
SIV3D_NODISCARD_CXX20 s3d::GLSL::GLSL | ( | FilePath | _path, |
Array< ConstantBufferBinding > | _bindings | ||
) |
s3d::GLSL::operator PixelShader | ( | ) | const |
s3d::GLSL::operator VertexShader | ( | ) | const |
ShaderGroup s3d::GLSL::operator| | ( | const ESSL & | essl | ) | const |
ShaderGroup s3d::GLSL::operator| | ( | const HLSL & | hlsl | ) | const |
ShaderGroup s3d::GLSL::operator| | ( | const MSL & | msl | ) | const |
ShaderGroup s3d::GLSL::operator| | ( | const WGSL & | wgsl | ) | const |
Array<ConstantBufferBinding> s3d::GLSL::bindings |
FilePath s3d::GLSL::path |