#include <TextEditState.hpp>
◆ TextEditState() [1/3]
SIV3D_NODISCARD_CXX20 s3d::TextEditState::TextEditState |
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default |
◆ TextEditState() [2/3]
SIV3D_NODISCARD_CXX20 s3d::TextEditState::TextEditState |
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const String & |
defaultText | ) |
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explicit |
◆ TextEditState() [3/3]
SIV3D_NODISCARD_CXX20 s3d::TextEditState::TextEditState |
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String && |
defaultText | ) |
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explicitnoexcept |
◆ clear()
void s3d::TextEditState::clear |
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noexcept |
◆ active
bool s3d::TextEditState::active = false |
◆ cursorPos
size_t s3d::TextEditState::cursorPos = 0 |
◆ cursorStopwatch
Stopwatch s3d::TextEditState::cursorStopwatch |
◆ enterKey
bool s3d::TextEditState::enterKey = false |
◆ leftPressStopwatch
Stopwatch s3d::TextEditState::leftPressStopwatch |
◆ rightPressStopwatch
Stopwatch s3d::TextEditState::rightPressStopwatch |
◆ tabKey
bool s3d::TextEditState::tabKey = false |
◆ text
String s3d::TextEditState::text |
◆ textChanged
bool s3d::TextEditState::textChanged = false |
The documentation for this struct was generated from the following file: