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OpenSiv3D
v0.6.5
C++20 framework for creative coding
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This is the complete list of members for s3d::TextureAssetData, including all inherited members.
| DefaultLoad(TextureAssetData &asset, const String &hint) | s3d::TextureAssetData | static |
| DefaultRelease(TextureAssetData &asset) | s3d::TextureAssetData | static |
| desc | s3d::TextureAssetData | |
| emoji | s3d::TextureAssetData | |
| getState() const | s3d::IAsset | |
| getTags() const | s3d::IAsset | |
| IAsset() | s3d::IAsset | |
| IAsset(const Array< String > &tags) | s3d::IAsset | explicit |
| icon | s3d::TextureAssetData | |
| iconSize | s3d::TextureAssetData | |
| isAsyncLoading() const | s3d::IAsset | |
| isFinished() const | s3d::IAsset | |
| isLoaded() const | s3d::IAsset | protected |
| isUninitialized() const | s3d::IAsset | protected |
| load(const String &hint) override | s3d::TextureAssetData | virtual |
| loadAsync(const String &hint) override | s3d::TextureAssetData | virtual |
| onLoad | s3d::TextureAssetData | |
| onRelease | s3d::TextureAssetData | |
| path | s3d::TextureAssetData | |
| release() override | s3d::TextureAssetData | virtual |
| rgbColor | s3d::TextureAssetData | |
| secondaryPath | s3d::TextureAssetData | |
| setState(AssetState state) | s3d::IAsset | protected |
| texture | s3d::TextureAssetData | |
| TextureAssetData() | s3d::TextureAssetData | |
| TextureAssetData(FilePathView path, TextureDesc desc=TextureDesc::Unmipped, const Array< AssetTag > &tags={}) | s3d::TextureAssetData | |
| TextureAssetData(FilePathView rgb, FilePathView alpha, TextureDesc desc=TextureDesc::Unmipped, const Array< AssetTag > &tags={}) | s3d::TextureAssetData | |
| TextureAssetData(const Color &rgb, FilePathView alpha, TextureDesc desc=TextureDesc::Unmipped, const Array< AssetTag > &tags={}) | s3d::TextureAssetData | |
| TextureAssetData(const Emoji &emoji, TextureDesc desc=TextureDesc::Mipped, const Array< AssetTag > &tags={}) | s3d::TextureAssetData | |
| TextureAssetData(const Icon &icon, int32 size, TextureDesc desc=TextureDesc::Mipped, const Array< AssetTag > &tags={}) | s3d::TextureAssetData | |
| wait() override | s3d::TextureAssetData | virtual |
| ~IAsset() | s3d::IAsset | virtual |