![]() |
OpenSiv3D
v0.6.5
C++20 framework for creative coding
|
This is the complete list of members for s3d::VideoTexture, including all inherited members.
| advance(double deltaTimeSec=Scene::DeltaTime()) const | s3d::VideoTexture | |
| draw(const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(const ColorF &color0, const ColorF &color1, const ColorF &color2, const ColorF &color3) const | s3d::VideoTexture | |
| draw(Arg::top_< ColorF > topColor, Arg::bottom_< ColorF > bottomColor) const | s3d::VideoTexture | |
| draw(Arg::left_< ColorF > leftColor, Arg::right_< ColorF > rightColor) const | s3d::VideoTexture | |
| draw(double x, double y, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(double x, double y, const ColorF &color0, const ColorF &color1, const ColorF &color2, const ColorF &color3) const | s3d::VideoTexture | |
| draw(double x, double y, Arg::top_< ColorF > topColor, Arg::bottom_< ColorF > bottomColor) const | s3d::VideoTexture | |
| draw(double x, double y, Arg::left_< ColorF > leftColor, Arg::right_< ColorF > rightColor) const | s3d::VideoTexture | |
| draw(const Vec2 &pos, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(const Vec2 &pos, const ColorF &color0, const ColorF &color1, const ColorF &color2, const ColorF &color3) const | s3d::VideoTexture | |
| draw(const Vec2 &pos, Arg::top_< ColorF > topColor, Arg::bottom_< ColorF > bottomColor) const | s3d::VideoTexture | |
| draw(const Vec2 &pos, Arg::left_< ColorF > leftColor, Arg::right_< ColorF > rightColor) const | s3d::VideoTexture | |
| draw(Arg::topLeft_< Vec2 > topLeft, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(Arg::topRight_< Vec2 > topRight, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(Arg::bottomLeft_< Vec2 > bottomLeft, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(Arg::bottomRight_< Vec2 > bottomRight, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(Arg::topCenter_< Vec2 > topCenter, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(Arg::bottomCenter_< Vec2 > bottomCenter, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(Arg::leftCenter_< Vec2 > leftCenter, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(Arg::rightCenter_< Vec2 >rightCenter, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| draw(Arg::center_< Vec2 > center, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| drawAt(double x, double y, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| drawAt(double x, double y, const ColorF &color0, const ColorF &color1, const ColorF &color2, const ColorF &color3) const | s3d::VideoTexture | |
| drawAt(const Vec2 &pos, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| drawAt(const Vec2 &pos, const ColorF &color0, const ColorF &color1, const ColorF &color2, const ColorF &color3) const | s3d::VideoTexture | |
| drawAtClipped(double x, double y, const RectF &clipRect, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| drawAtClipped(const Vec2 &pos, const RectF &clipRect, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| drawClipped(double x, double y, const RectF &clipRect, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| drawClipped(const Vec2 &pos, const RectF &clipRect, const ColorF &diffuse=Palette::White) const | s3d::VideoTexture | |
| fitted(double width, double height, AllowScaleUp allowScaleUp=AllowScaleUp::Yes) const | s3d::VideoTexture | |
| fitted(const Vec2 &size, AllowScaleUp allowScaleUp=AllowScaleUp::Yes) const | s3d::VideoTexture | |
| flipped() const | s3d::VideoTexture | |
| flipped(bool doFlip) const | s3d::VideoTexture | |
| getDesc() const | s3d::VideoTexture | |
| getFormat() const | s3d::VideoTexture | |
| getTexture() const noexcept | s3d::VideoTexture | |
| getVideoReader() const noexcept | s3d::VideoTexture | |
| height() const | s3d::VideoTexture | |
| isEmpty() const noexcept | s3d::VideoTexture | |
| isLoop() const noexcept | s3d::VideoTexture | |
| isMipped() const | s3d::VideoTexture | |
| isSDF() const | s3d::VideoTexture | |
| lengthSec() const | s3d::VideoTexture | |
| mapped(double width, double height) const | s3d::VideoTexture | |
| mapped(Vec2 size) const | s3d::VideoTexture | |
| mirrored() const | s3d::VideoTexture | |
| mirrored(bool doMirror) const | s3d::VideoTexture | |
| operator bool() const noexcept | s3d::VideoTexture | explicit |
| operator const Texture &() const noexcept | s3d::VideoTexture | |
| operator()(double x, double y, double w, double h) const | s3d::VideoTexture | |
| operator()(const Vec2 &xy, double w, double h) const | s3d::VideoTexture | |
| operator()(double x, double y, double size) const | s3d::VideoTexture | |
| operator()(double x, double y, const Vec2 &size) const | s3d::VideoTexture | |
| operator()(const Vec2 &xy, const Vec2 &size) const | s3d::VideoTexture | |
| operator()(const RectF &rect) const | s3d::VideoTexture | |
| posSec() const noexcept | s3d::VideoTexture | |
| region(int32 x, int32 y) const | s3d::VideoTexture | |
| region(Point pos=Point{ 0, 0 }) const | s3d::VideoTexture | |
| region(double x, double y) const | s3d::VideoTexture | |
| region(Vec2 pos) const | s3d::VideoTexture | |
| regionAt(double x, double y) const | s3d::VideoTexture | |
| regionAt(Vec2 pos) const | s3d::VideoTexture | |
| release() | s3d::VideoTexture | |
| repeated(double xRepeat, double yRepeat) const | s3d::VideoTexture | |
| repeated(Vec2 _repeat) const | s3d::VideoTexture | |
| reset() const | s3d::VideoTexture | |
| resized(double size) const | s3d::VideoTexture | |
| resized(double width, double height) const | s3d::VideoTexture | |
| resized(Vec2 size) const | s3d::VideoTexture | |
| rotated(double angle) const | s3d::VideoTexture | |
| rotatedAt(double x, double y, double angle) const | s3d::VideoTexture | |
| rotatedAt(const Vec2 &pos, double angle) const | s3d::VideoTexture | |
| rounded(double r) const | s3d::VideoTexture | |
| rounded(double x, double y, double w, double h, double r) const | s3d::VideoTexture | |
| scaled(double s) const | s3d::VideoTexture | |
| scaled(double xs, double ys) const | s3d::VideoTexture | |
| scaled(Vec2 s) const | s3d::VideoTexture | |
| setPosSec(double posSec) const | s3d::VideoTexture | |
| size() const | s3d::VideoTexture | |
| swap(VideoTexture &other) noexcept | s3d::VideoTexture | |
| uv(double u, double v, double w, double h) const | s3d::VideoTexture | |
| uv(const RectF &rect) const | s3d::VideoTexture | |
| VideoTexture() | s3d::VideoTexture | |
| VideoTexture(FilePathView path, Loop loop=Loop::Yes, TextureDesc desc=TextureDesc::Unmipped) | s3d::VideoTexture | explicit |
| width() const | s3d::VideoTexture |