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OpenSiv3D
v0.6.5
C++20 framework for creative coding
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動画を Texture のように扱えるクラス More...
#include <VideoTexture.hpp>
Public Member Functions | |
SIV3D_NODISCARD_CXX20 | VideoTexture () |
SIV3D_NODISCARD_CXX20 | VideoTexture (FilePathView path, Loop loop=Loop::Yes, TextureDesc desc=TextureDesc::Unmipped) |
動画テクスチャを作成します。 More... | |
bool | isEmpty () const noexcept |
operator bool () const noexcept | |
void | release () |
void | advance (double deltaTimeSec=Scene::DeltaTime()) const |
動画の時間を進めます。 More... | |
void | reset () const |
動画の再生時間を先頭に戻します。 More... | |
bool | isLoop () const noexcept |
動画がループするかを返します。 More... | |
double | posSec () const noexcept |
double | lengthSec () const |
動画の長さ(秒)を返します。 More... | |
void | setPosSec (double posSec) const |
const Texture & | getTexture () const noexcept |
operator const Texture & () const noexcept | |
const VideoReader & | getVideoReader () const noexcept |
int32 | width () const |
動画の幅(ピクセル)を返します。 More... | |
int32 | height () const |
動画の高さ(ピクセル)を返します。 More... | |
Size | size () const |
動画の幅と高さ(ピクセル)を返します。 More... | |
TextureDesc | getDesc () const |
TextureFormat | getFormat () const |
bool | isMipped () const |
bool | isSDF () const |
Rect | region (int32 x, int32 y) const |
Rect | region (Point pos=Point{ 0, 0 }) const |
RectF | region (double x, double y) const |
RectF | region (Vec2 pos) const |
RectF | regionAt (double x, double y) const |
RectF | regionAt (Vec2 pos) const |
RectF | draw (const ColorF &diffuse=Palette::White) const |
RectF | draw (const ColorF &color0, const ColorF &color1, const ColorF &color2, const ColorF &color3) const |
RectF | draw (Arg::top_< ColorF > topColor, Arg::bottom_< ColorF > bottomColor) const |
RectF | draw (Arg::left_< ColorF > leftColor, Arg::right_< ColorF > rightColor) const |
RectF | draw (double x, double y, const ColorF &diffuse=Palette::White) const |
RectF | draw (double x, double y, const ColorF &color0, const ColorF &color1, const ColorF &color2, const ColorF &color3) const |
RectF | draw (double x, double y, Arg::top_< ColorF > topColor, Arg::bottom_< ColorF > bottomColor) const |
RectF | draw (double x, double y, Arg::left_< ColorF > leftColor, Arg::right_< ColorF > rightColor) const |
RectF | draw (const Vec2 &pos, const ColorF &diffuse=Palette::White) const |
RectF | draw (const Vec2 &pos, const ColorF &color0, const ColorF &color1, const ColorF &color2, const ColorF &color3) const |
RectF | draw (const Vec2 &pos, Arg::top_< ColorF > topColor, Arg::bottom_< ColorF > bottomColor) const |
RectF | draw (const Vec2 &pos, Arg::left_< ColorF > leftColor, Arg::right_< ColorF > rightColor) const |
RectF | draw (Arg::topLeft_< Vec2 > topLeft, const ColorF &diffuse=Palette::White) const |
RectF | draw (Arg::topRight_< Vec2 > topRight, const ColorF &diffuse=Palette::White) const |
RectF | draw (Arg::bottomLeft_< Vec2 > bottomLeft, const ColorF &diffuse=Palette::White) const |
RectF | draw (Arg::bottomRight_< Vec2 > bottomRight, const ColorF &diffuse=Palette::White) const |
RectF | draw (Arg::topCenter_< Vec2 > topCenter, const ColorF &diffuse=Palette::White) const |
RectF | draw (Arg::bottomCenter_< Vec2 > bottomCenter, const ColorF &diffuse=Palette::White) const |
RectF | draw (Arg::leftCenter_< Vec2 > leftCenter, const ColorF &diffuse=Palette::White) const |
RectF | draw (Arg::rightCenter_< Vec2 >rightCenter, const ColorF &diffuse=Palette::White) const |
RectF | draw (Arg::center_< Vec2 > center, const ColorF &diffuse=Palette::White) const |
RectF | drawAt (double x, double y, const ColorF &diffuse=Palette::White) const |
RectF | drawAt (double x, double y, const ColorF &color0, const ColorF &color1, const ColorF &color2, const ColorF &color3) const |
RectF | drawAt (const Vec2 &pos, const ColorF &diffuse=Palette::White) const |
RectF | drawAt (const Vec2 &pos, const ColorF &color0, const ColorF &color1, const ColorF &color2, const ColorF &color3) const |
RectF | drawClipped (double x, double y, const RectF &clipRect, const ColorF &diffuse=Palette::White) const |
RectF | drawClipped (const Vec2 &pos, const RectF &clipRect, const ColorF &diffuse=Palette::White) const |
RectF | drawAtClipped (double x, double y, const RectF &clipRect, const ColorF &diffuse=Palette::White) const |
RectF | drawAtClipped (const Vec2 &pos, const RectF &clipRect, const ColorF &diffuse=Palette::White) const |
TextureRegion | operator() (double x, double y, double w, double h) const |
TextureRegion | operator() (const Vec2 &xy, double w, double h) const |
TextureRegion | operator() (double x, double y, double size) const |
TextureRegion | operator() (double x, double y, const Vec2 &size) const |
TextureRegion | operator() (const Vec2 &xy, const Vec2 &size) const |
TextureRegion | operator() (const RectF &rect) const |
TextureRegion | uv (double u, double v, double w, double h) const |
TextureRegion | uv (const RectF &rect) const |
TextureRegion | mirrored () const |
TextureRegion | mirrored (bool doMirror) const |
TextureRegion | flipped () const |
TextureRegion | flipped (bool doFlip) const |
TextureRegion | scaled (double s) const |
TextureRegion | scaled (double xs, double ys) const |
TextureRegion | scaled (Vec2 s) const |
TextureRegion | resized (double size) const |
TextureRegion | resized (double width, double height) const |
TextureRegion | resized (Vec2 size) const |
TextureRegion | repeated (double xRepeat, double yRepeat) const |
TextureRegion | repeated (Vec2 _repeat) const |
TextureRegion | mapped (double width, double height) const |
TextureRegion | mapped (Vec2 size) const |
TextureRegion | fitted (double width, double height, AllowScaleUp allowScaleUp=AllowScaleUp::Yes) const |
TextureRegion | fitted (const Vec2 &size, AllowScaleUp allowScaleUp=AllowScaleUp::Yes) const |
TexturedQuad | rotated (double angle) const |
TexturedQuad | rotatedAt (double x, double y, double angle) const |
TexturedQuad | rotatedAt (const Vec2 &pos, double angle) const |
TexturedRoundRect | rounded (double r) const |
TexturedRoundRect | rounded (double x, double y, double w, double h, double r) const |
void | swap (VideoTexture &other) noexcept |
動画を Texture のように扱えるクラス
SIV3D_NODISCARD_CXX20 s3d::VideoTexture::VideoTexture | ( | ) |
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explicit |
動画テクスチャを作成します。
path | 動画ファイルのパス |
loop | ループするか |
void s3d::VideoTexture::advance | ( | double | deltaTimeSec = Scene::DeltaTime() | ) | const |
動画の時間を進めます。
deltaTimeSec | 進める時間(秒) |
RectF s3d::VideoTexture::draw | ( | Arg::bottomCenter_< Vec2 > | bottomCenter, |
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::draw | ( | Arg::bottomLeft_< Vec2 > | bottomLeft, |
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::draw | ( | Arg::bottomRight_< Vec2 > | bottomRight, |
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::draw | ( | Arg::center_< Vec2 > | center, |
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::draw | ( | Arg::left_< ColorF > | leftColor, |
Arg::right_< ColorF > | rightColor | ||
) | const |
RectF s3d::VideoTexture::draw | ( | Arg::leftCenter_< Vec2 > | leftCenter, |
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::draw | ( | Arg::rightCenter_< Vec2 > | rightCenter, |
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::draw | ( | Arg::top_< ColorF > | topColor, |
Arg::bottom_< ColorF > | bottomColor | ||
) | const |
RectF s3d::VideoTexture::draw | ( | Arg::topCenter_< Vec2 > | topCenter, |
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::draw | ( | Arg::topLeft_< Vec2 > | topLeft, |
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::draw | ( | Arg::topRight_< Vec2 > | topRight, |
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::draw | ( | const ColorF & | color0, |
const ColorF & | color1, | ||
const ColorF & | color2, | ||
const ColorF & | color3 | ||
) | const |
RectF s3d::VideoTexture::draw | ( | const Vec2 & | pos, |
Arg::left_< ColorF > | leftColor, | ||
Arg::right_< ColorF > | rightColor | ||
) | const |
RectF s3d::VideoTexture::draw | ( | const Vec2 & | pos, |
Arg::top_< ColorF > | topColor, | ||
Arg::bottom_< ColorF > | bottomColor | ||
) | const |
RectF s3d::VideoTexture::draw | ( | const Vec2 & | pos, |
const ColorF & | color0, | ||
const ColorF & | color1, | ||
const ColorF & | color2, | ||
const ColorF & | color3 | ||
) | const |
RectF s3d::VideoTexture::draw | ( | double | x, |
double | y, | ||
Arg::left_< ColorF > | leftColor, | ||
Arg::right_< ColorF > | rightColor | ||
) | const |
RectF s3d::VideoTexture::draw | ( | double | x, |
double | y, | ||
Arg::top_< ColorF > | topColor, | ||
Arg::bottom_< ColorF > | bottomColor | ||
) | const |
RectF s3d::VideoTexture::draw | ( | double | x, |
double | y, | ||
const ColorF & | color0, | ||
const ColorF & | color1, | ||
const ColorF & | color2, | ||
const ColorF & | color3 | ||
) | const |
RectF s3d::VideoTexture::drawAt | ( | const Vec2 & | pos, |
const ColorF & | color0, | ||
const ColorF & | color1, | ||
const ColorF & | color2, | ||
const ColorF & | color3 | ||
) | const |
RectF s3d::VideoTexture::drawAt | ( | double | x, |
double | y, | ||
const ColorF & | color0, | ||
const ColorF & | color1, | ||
const ColorF & | color2, | ||
const ColorF & | color3 | ||
) | const |
RectF s3d::VideoTexture::drawAt | ( | double | x, |
double | y, | ||
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::drawAtClipped | ( | const Vec2 & | pos, |
const RectF & | clipRect, | ||
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::drawAtClipped | ( | double | x, |
double | y, | ||
const RectF & | clipRect, | ||
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::drawClipped | ( | const Vec2 & | pos, |
const RectF & | clipRect, | ||
const ColorF & | diffuse = Palette::White |
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) | const |
RectF s3d::VideoTexture::drawClipped | ( | double | x, |
double | y, | ||
const RectF & | clipRect, | ||
const ColorF & | diffuse = Palette::White |
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) | const |
TextureRegion s3d::VideoTexture::fitted | ( | const Vec2 & | size, |
AllowScaleUp | allowScaleUp = AllowScaleUp::Yes |
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) | const |
TextureRegion s3d::VideoTexture::fitted | ( | double | width, |
double | height, | ||
AllowScaleUp | allowScaleUp = AllowScaleUp::Yes |
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) | const |
TextureRegion s3d::VideoTexture::flipped | ( | ) | const |
TextureRegion s3d::VideoTexture::flipped | ( | bool | doFlip | ) | const |
TextureDesc s3d::VideoTexture::getDesc | ( | ) | const |
TextureFormat s3d::VideoTexture::getFormat | ( | ) | const |
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noexcept |
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noexcept |
int32 s3d::VideoTexture::height | ( | ) | const |
動画の高さ(ピクセル)を返します。
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noexcept |
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noexcept |
動画がループするかを返します。
bool s3d::VideoTexture::isMipped | ( | ) | const |
bool s3d::VideoTexture::isSDF | ( | ) | const |
double s3d::VideoTexture::lengthSec | ( | ) | const |
動画の長さ(秒)を返します。
TextureRegion s3d::VideoTexture::mapped | ( | double | width, |
double | height | ||
) | const |
TextureRegion s3d::VideoTexture::mapped | ( | Vec2 | size | ) | const |
TextureRegion s3d::VideoTexture::mirrored | ( | ) | const |
TextureRegion s3d::VideoTexture::mirrored | ( | bool | doMirror | ) | const |
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explicitnoexcept |
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noexcept |
TextureRegion s3d::VideoTexture::operator() | ( | const RectF & | rect | ) | const |
TextureRegion s3d::VideoTexture::operator() | ( | const Vec2 & | xy, |
const Vec2 & | size | ||
) | const |
TextureRegion s3d::VideoTexture::operator() | ( | const Vec2 & | xy, |
double | w, | ||
double | h | ||
) | const |
TextureRegion s3d::VideoTexture::operator() | ( | double | x, |
double | y, | ||
const Vec2 & | size | ||
) | const |
TextureRegion s3d::VideoTexture::operator() | ( | double | x, |
double | y, | ||
double | size | ||
) | const |
TextureRegion s3d::VideoTexture::operator() | ( | double | x, |
double | y, | ||
double | w, | ||
double | h | ||
) | const |
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noexcept |
RectF s3d::VideoTexture::region | ( | double | x, |
double | y | ||
) | const |
RectF s3d::VideoTexture::regionAt | ( | double | x, |
double | y | ||
) | const |
void s3d::VideoTexture::release | ( | ) |
TextureRegion s3d::VideoTexture::repeated | ( | double | xRepeat, |
double | yRepeat | ||
) | const |
TextureRegion s3d::VideoTexture::repeated | ( | Vec2 | _repeat | ) | const |
void s3d::VideoTexture::reset | ( | ) | const |
動画の再生時間を先頭に戻します。
TextureRegion s3d::VideoTexture::resized | ( | double | size | ) | const |
TextureRegion s3d::VideoTexture::resized | ( | double | width, |
double | height | ||
) | const |
TextureRegion s3d::VideoTexture::resized | ( | Vec2 | size | ) | const |
TexturedQuad s3d::VideoTexture::rotated | ( | double | angle | ) | const |
TexturedQuad s3d::VideoTexture::rotatedAt | ( | const Vec2 & | pos, |
double | angle | ||
) | const |
TexturedQuad s3d::VideoTexture::rotatedAt | ( | double | x, |
double | y, | ||
double | angle | ||
) | const |
TexturedRoundRect s3d::VideoTexture::rounded | ( | double | r | ) | const |
TexturedRoundRect s3d::VideoTexture::rounded | ( | double | x, |
double | y, | ||
double | w, | ||
double | h, | ||
double | r | ||
) | const |
TextureRegion s3d::VideoTexture::scaled | ( | double | s | ) | const |
TextureRegion s3d::VideoTexture::scaled | ( | double | xs, |
double | ys | ||
) | const |
TextureRegion s3d::VideoTexture::scaled | ( | Vec2 | s | ) | const |
void s3d::VideoTexture::setPosSec | ( | double | posSec | ) | const |
Size s3d::VideoTexture::size | ( | ) | const |
動画の幅と高さ(ピクセル)を返します。
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noexcept |
TextureRegion s3d::VideoTexture::uv | ( | const RectF & | rect | ) | const |
TextureRegion s3d::VideoTexture::uv | ( | double | u, |
double | v, | ||
double | w, | ||
double | h | ||
) | const |
int32 s3d::VideoTexture::width | ( | ) | const |
動画の幅(ピクセル)を返します。